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opengl performance issues in Yuzu Emulator

Question asked by gamedev1908 on Jan 15, 2019

Yuzu is an OpenGL switch emulator and for AMD users like my self we are stuck at 3-4fps in game Super Mario Odyssey while Intel IGPU and Nvidia are 40-180fps we have been trying to use all the debugger tools to figure it out and we found the shader causing it and its related to depth pass image will be attached as well as the < shader > we couldn't get the disassembly as RenderDoc and gpuperf studio GLSL debugger was not working So any help would be welcome also i added two images of in game one for amd the one without font and the other nvidia with font.

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