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How is Mesa different from OpenGL drivers?

Question asked by michaelson654 on Dec 20, 2018

What exactly does it mean to say that Mesa is an implementation of OpenGL? Don't the drivers of my Nvidia card implement all the OpenGL functions, etc.?


So given that the drivers of my Nvidia card are taking Opengl calls and handing them off to the hardware, what exactly does Mesa do?


Can someone clarify the distinction between Mesa and drivers?