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Feature Request: UV Scaling Input Box & Normal Map Checkbox

Question asked by johannes.wilde on Nov 19, 2018

I think it would be great to have the UV-Scaling boxes arranged vertically, because one can drag over both boxes vertically in blender. That would speed up uniform scaling.

Another nice way to speed up this would be a checkbox for uniform scaling.

LuxCore also has a checkbox for Normalmaps, so that there is no need to add a Normalmap Node separately. Could it be in the Checkbox sRGB/Linear of the ImageTexture Node?

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