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Issue with Converted Particle Systems / Joined Meshes

Question asked by johannes.wilde on Nov 19, 2018

RPR 1.8

BLENDER 2.79b

WIN10pro

ASUS VEGA64

RYZEN 1700x

 

I found an issue after converting a tree particle system (The Grove 3d). For i wanted to distribute the tree with a particle system i had to join the twigs and leafs with the trunk of the tree (blender can't handle nested particle systems as far as i know).

After joining the objects, solid viewport still shows everything correct, while rendered viewport in RPR just shows some weird artifacts of leafs and twigs.

However, when i switch the renderer to cycles or luxcore, rendered viewport gives me the correct output.

I drop an image below to illustrate this issue.

 

Cheers,

 

Johannes

RPR_Particles.jpg

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