0 Replies Latest reply on Nov 19, 2018 5:46 AM by johannes.wilde

    Issue with Converted Particle Systems / Joined Meshes


      RPR 1.8

      BLENDER 2.79b


      ASUS VEGA64

      RYZEN 1700x


      I found an issue after converting a tree particle system (The Grove 3d). For i wanted to distribute the tree with a particle system i had to join the twigs and leafs with the trunk of the tree (blender can't handle nested particle systems as far as i know).

      After joining the objects, solid viewport still shows everything correct, while rendered viewport in RPR just shows some weird artifacts of leafs and twigs.

      However, when i switch the renderer to cycles or luxcore, rendered viewport gives me the correct output.

      I drop an image below to illustrate this issue.