Hey there!
I recently tested lighting a room through a window via IBL with and without portal lights. While the portal lights seem to work fine, i realized, that i had to switch to edit mode and back to object mode with the room-mesh selected to get a brighter lighting result. Is this about refreshing the room-mesh material oder the light?
I added a short video concerning the issue.
RPR 17.212
BLENDER 2.79b
ASUS Vega 64
RYZEN 1700x