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Blender Discussions

voidcore
Adept III

RPR 1.7 animation drivers don't update shader

If I create a simple shader that uses an Empty for inputing an external position to the shader it is not used. Value updates fine but for some reason there is no effect.

Set attached screenshot for example where it looks wrong.

Same/similar simple shader works fine in Cycles.

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rprforyou
Adept I

Hi voidcore, thanks for reporting it.

A new release of Radeon ProRender will be issued in a week.

This error should be fixed.

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