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Velocity Pass not rendering correctly

Question asked by caspardavidfriedrich on Aug 18, 2018

I'm trying to render out a multilayer EXR with Combined, Depth, World Coord, Shading Normal, and Velocity Pass.

They all seem to be OK except the Velocity Pass which looks suspiciously like the depth pass.

This looks like a bug.

Thanks,

Caspar

 

My setup is:

 

macOS 10.13.6

MacBook Pro 15" Late 2016

Blender 2.79 Official version

RPR for Blender 1.7.203 (core 1.312)

eGPU:     Gigabyte Radeon RX VEGA 64 WindForce OC 8GB HBM2

eGPU:     Radeon Pro 580

 

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