0 Replies Latest reply on Aug 16, 2018 8:38 AM by tacoshill

    Light rays coming through trees looks pixelated in 4 different games on 4 different engines?

    tacoshill

      When Godrays/Lighting passes through trees,it makes the leaves of those trees look divided into many smaller pixels.

      I have experienced this problem with many different games,posting screenshots here--

       

      NOTE-You need to zoom in to notice the pixelation in Still Frames

      FAR CRY 3-

       

      https://i.imgur.com/t2ZI1Ua.jpg

       

      F1 2014-

       

      https://i.imgur.com/X1HMwi3.jpg

       

      NFS HOT PURSUIT 2010-

       

      https://i.imgur.com/wsipvG7.jpg

       

      DIRT RALLY-

       

      https://i.imgur.com/lDxPATS.png

       

      https://i.imgur.com/Le95bdn.jpg

       

       

      SYSTEM-

       

      AMD Radeon HD 8670m

       

      Dell Inspiron 3537

       

      Device ID-6660  Vendor ID-1002

       

      Driver Packaging Version

      18.30.01.01-180802a-331836E-RadeonSoftwareAdrenalin

       

      CPU Type

      Intel(R) Core(TM) i5-4200U CPU @ 1.60GHz

       

      System Memory

      6 GB

       

      Win-7-64-

       

       

      What i have tried-

       

      1.Installed/reinstalled drivers from AMD.

       

      2.Formatting Windows

       

      3. Forcing MSAA with 8X and Supersampling from Radeon settings.

       

       

      Any idea how to fix this?