6 Replies Latest reply on Oct 14, 2018 6:42 PM by bsavery

    GPU+CPU rendering glitch

    fabio_gi

      when I select both GPU and CPU as render mode, the output is just a glitchy noisy image.

      While on GPU it works fine.

       

      My set: iMac Pro 14core, Vega 64

        • Re: GPU+CPU rendering glitch
          shrisha

          Hello Fabio,

          I hope You are not give up on ProRender yet. Can I ask you for a favor? I see you have a Vega 64 and just wondering if there is any advantage for me to upgrade to it. Just want to see if there will be considerable difference with my current setup. If I share simple maya scene could you please render it and tell me render time? Will really appreciated.

          Thank you.

            • Re: GPU+CPU rendering glitch
              fabio_gi

              Hi dude, I have lot of hopes about ProRender mostly because it’s the only gpu rendering available on amd, but unfortunately it’s a bit “young”. Not just because the crash, it lack something for me so important, such as sequences as maps and so on. Anyway on some renders Vega 64 seemed to be really really strong (and I could just try it all alone, without the peering on the CPU cause the issue in subject).

              Sure I can try your scene, also I’m curious to test some settings different than mines. Also keep in touch about any prorender feature and functionality just to have a confront.

              Best!

               

               

              Inviato da iPhone

               

              Il giorno 09 ott 2018, alle ore 20:32, shrisha <amd-external@jiveon.com<mailto:amd-external@jiveon.com>> ha scritto:

               

              Community <https://community.amd.com/?et=watches.email.thread>

               

              Re: GPU+CPU rendering glitch

              in Maya

            • Re: GPU+CPU rendering glitch
              bsavery

              Hi Fabio.  This is a known issue we're looking at.   The problem on macOS is the CPU and GPU give slightly different renders, so using both looks weird.