Missing sprites in GZDoom OpenGL mode with 18.7.1

Discussion created by smegheadrimmer on Jul 16, 2018
Latest reply on Aug 13, 2018 by pokester

Sprites are missing in GZDoom when using OpenGL acceleration with the latest graphic card driver 18.7.1. Apparently this has been an issue before with past driver versions but I can't find a fix short of rolling back to a previous driver version.