My OS Windows 7. API Directx 11. My videocard Radeon HD 7950.
I find AMD AGS 5.1.1 sdk.
I writed my code and successfully did agsInit and agsDriverExtensionsDX11_CreateDevice.
I replaced DX11 SwapChain\Contex\Device to output date from agsDriverExtensionsDX11_CreateDevice.
I see in my screen redner. All work fine.
My question is more addressed to AMD driver developers.
How quickly works function agsDriverExtensions_MultiDrawIndexedInstancedIndirect and how CPU tacts cost ?
And how did arguments buffer (Buffer for MultiDrawIndexedInstancedIndirect) read, on GPU or Driver read on CPU and then translate to GPU ?
PS: AMD AGS Very cool ! It's just some kind of magic ! My Directx 11 program has evolved into a OpenGL 4.4 ! Because OpenGL 4.4 has glMultiDrawElementsIndirect function. But not Directx 11.