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Radeon ProRender for Rhinoceros texture projection messed up

Question asked by brunoe on Dec 17, 2017

Hello, i was wondering if  something could be done about this issue with ProRender in Rhinoceros 6

All basic textures projection (box mapping (in the example below), planar mapping, spherical etc.. )   are misplaced, wrong,  in ProRender.


example of wrong box texture projection:



correct box texture projection (how should appear in render):