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Assassin’s Creed Origins Redlining Some CPUs at 100 Percent [Updated]

Question asked by kingfish on Nov 6, 2017
Latest reply on Nov 6, 2017 by kingfish

“Basically, Ubisoft have implemented VMProtect on top of Denuvo, tanking the game’s performance by 30-40 percent, demanding that people have a more expensive CPU to play the game properly, only because of the DRM,” Voski told TorrentFreak. “It’s anti-consumer and a disgusting move.”


Update: Ubisoft has told Ars Technica that “the anti-tamper solutions implemented in the Windows PC version of Assassin’s Creed Origins have no perceptible effect on game performance.” It claims that the game uses the full extent of available resources to ensure a steady 30fps performance.

This is almost certainly false. While it is possible that the addition of VMProtect has no meaningful impact on the game’s CPU usage, there’s also no reason why a modern high-end desktop CPU should be bogged down at 100 percent usage to ensure a measly 30fps frame rate. Ubisoft has a long history of blaming everyone but itself for its own terrible performance optimization; any game that can run at 25-30fps on the relatively weak CPUs inside the Xbox One or PS4 should never struggle on a quad-core/eight-thread CPU with much higher IPC and more than double the clock speed. DRM may not be the problem, but something is broken in the game.

Assassin's Creed Origins Redlining Some CPUs at 100 Percent [Updated] - ExtremeTech