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Need for Speed Underground 2 graphical issue

Question asked by nezarn on Nov 4, 2017
Latest reply on Apr 11, 2018 by beliyvoron116

PC (desktop):

PSU: FSP Raider 650W 80+

MB: Gigabyte Z97M-D3H (bios version: F6)

CPU: Intel i5-4690k 3.5GHZ (3.9 turbo)

RAM: 4x4GB (16GB) Corsair Vengeance 1600Mhz CML8GX3M2A1600C9

Display: 29" LG 29UM68-P 2560x1080@75hz, using Display Port

OS: Windows 10 FCU x64

Graphics card: Sapphire RX480 8GB GDDR5 NITRO+ 11260-07-20G

Driver version: 17.9.3

 

In Need for Speed Underground 2 (using latest, 1.02 patch) the crowd has incorrect color (and in certain camera angles before the race starts, the road is white)

UAUaEmd.png

BP3n0ls.png

 

 

This game uses D3D9.

 

How to reproduce: run the game and start a race. (always happens, graphical settings doesn't matter)

 

If I use a D3D -> OpenGL wrapper(WineD3D For Windows - Federico Dossena ), issue doesn't happen. (but of course this isn't optimal, game is slower with this)

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