I'm interested in SSAA(AntiAliasing).
Radeon has two kinds of SSAA.
One thing is VSR, and the other thing is real SSAA.
VSR has big compatibility.
But real SSAA, that is, forcing SSAA has a bit problem.
Generally, I know forcing SSAA is almost impossible in dx 10,11 game.
On the other hand, it can be forced SSAA in dx9 game.
Major game : ex) crysis 2(dx9) ----------> forcing ssaa can not
A little bit minor game : ex) tales of berseria (dx9) ------> forcing ssaa can not too..
Compatibility of ssaa is not good.
Extending compatibility of ssaa, is it so difficult ?
If it is so difficult job, it is regretful.
Radeon has unique ssaa type like a 8xEQAA.
It helps making high image quality. So I like a radeon's ssaa.
Maybe, it seems radeon's ssaa has compatibility bits like nvidia.
then I think extending compatibility of ssaa is not very difficult.
Although it is slow, can it extend compatibility ? AMD-Team
I expect so.
In short, is it very difficult ???
I used to use SSAA on Rocket League but it stopped working some time ago. VSR is not an option because I can't play the game at less than 144Hz. Prefer seeing jaggies than playing at 100 or 60 Hz in that game. Had best of both worlds before though.