0 Replies Latest reply on May 27, 2017 12:49 AM by lizerous

    a error on PerfStudio3.6.41.0 for OpenGL AssemblyLanguage

    lizerous

      Hi

      When i use PerfStudio 3.6.41.0 ShaderAnalyzer to assembly OpenGL vertex shader program to assembly languge,

      1. i found that the instruction exp get wrong operand. at least it shouldn't be four v0.

      2. and what's means for line 6/7/8 that the three v_cndmask_b32 v0, s0, v0, vcc?

       

       

      Thanks