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Battlefront II - ground textures broken

Question asked by yaketyyakumo on Dec 16, 2016
Latest reply on Dec 18, 2016 by hamien

RX480, Intel i5-6500, latest ReLive drivers (though this has reportedly been an issue since Crimson).

 

20161215230146_1.jpg

 

Reportedly, there's a workaround by using the atiumd64.dll and atiumdag.dll files from an earlier driver package (which doesn't work for me - even if I put the DLL files in the GameData directory, Process Explorer still reports that it's loading the atiumdag.dll file from C:\Windows), or rolling back to a pre-Crimson driver version (not an option for the RX480).

 

Only thing that's worked for me so far is hooking my monitor up to my Intel integrated GPU and running the game from there - obviously this is not an ideal solution!

 

Have reported this issue to AMD, was wondering if anyone else had any other workarounds.

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