Can you provide a simple application which reproduces the error? Thanks.
main.cpp line 376: this is the workaround
main.cpp line 387: this is what I want instead
By default the workaround is on, so you have to comment it out and uncomment the other.
(ps.: I will keep this zip in dropbox just for a few days [perhaps a week])
Thanks, I've download the archive and patched the report through to the GL stack team.
the documentation of glClearBufferfv states that if buffer is GL_COLOR you should specify a particular draw buffer GL_DRAW_BUFFERi by passing (just) i as parameter for drawBuffer. So changing your code to
glClearBufferfv(GL_COLOR, 0, black);
glClearBufferfv(GL_COLOR, 1, white);
should work as expected.
I hope this helps.
correct; I recently discovered it and fixed my code accordingly.
Thanks tho for your effort