2 of 2 people found this helpful
It should work under DX11, but perhaps not DX12.
Additionally, you can cap the FPS in this title with a User.Cfg file. The command you need inside it is GameTime.MaxVariableFps 60
Or whichever FPS cap you desire. Up to 200 is supported.
1 of 1 people found this helpful
Yeah, Frostbite's in-engine frame cap works really well. I think setting it correctly actually reduces input lag with vsync. You can even set it up to a few decimal places
GameTime.MaxVariableFps works like a charm in BF1, thanks for that solution!
Although I noticed, none of my profiles work at the moment with the latest beta...tried reinstalling the complete drivers, then just the profiles, then deleting all profiles and scanning and setting up new ones, didn't help. Need to wait for new drivers I guess.