After installing latest Radeon Crimson drivers (16.6.2) I have started getting strange black lines and outlines around object in Rocket League.
So far this issue has only been reported with Radeon Crimson drivers and when using multi-sampling.
If I switch settings to super-sampling, the problem goes away but this option is extremelly taxing on my GPU and I have to turn down scaling all the way to 2xEQ for AA to get playable frames.
Here is a screenshot of the problem:
In the far end of the field above the blue goal, you can see the black outlines around the honeycombs of the dome.
I am using a 280x on Windows10. I can upload a dxdiag if needed. Please let me know if there is a fix. Thank you.
After some testing it seems that MSAA is the culprit.