AnsweredAssumed Answered

GLSL debugging with CodeXL

Question asked by gauss-seidel on Jun 1, 2016

I am a new bee, and downloaded CodeXL. I see plenty info about debugging OpenCL with the tool, but nothing about GLSL shader debugging. In other words, can CodeXL do this:


- Capture the Frame

- Click on a pixel

- Step into GLSL vertex/fragment code to see what is going on.


I tired to capture a frame, but I can only step on OpenCL code. Any pointers are greatly appreciated.




BTW, I don't care much for debugging HLSL since DevStudio has all these features embedded in.