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Vulkan vkCmdDrawIndexedIndirect crash

Question asked by trebla on May 10, 2016
Latest reply on Feb 3, 2018 by trebla


I try to use vkCmdDrawIndexedIndirect but without a success.

The program crashes when vkCmdExecuteCommands is just issuing, at vk_icdGetInstanceProcAddr () in amdvlk64.dll.

The crash happens even if I set offset to 0 and drawCount to 0 or 1.

I also tested it on a GTX 750, there it works.

Also it works when I emulate vkCmdDrawIndexedIndirect with vkCmdDrawIndexed calls.


System: Windows 7 SP1 64 bit

Radeon 7870

Lunar SDK

Driver version: 16.15.2401.1001

Compiler: gcc 5.3