Please make it possible to force anisotropic filtering and to set fps limit for DX12 games via driver

Discussion created by aufkrawall on Apr 9, 2016
Latest reply on Feb 2, 2018 by aufkrawall


the game Quantum Break doesn't offer 16x anisotropic filtering by itself. On Nvidia, you can force the level of anisotropic filtering via driver. German hardware magazine PCGames Hardware has created a comparison and criticized that forcing anisotropic filtering for DX12 games isn't possible on AMD yet:

Full-HD Klickvergleich

Quantum Break PC jetzt mit klassischen Benchmarks: Technik-Test [Update]


So, please make it possible to force AF with Radeons also for DX12 games. Having 16x anisotropic filtering is a classic PC advantage over the consoles and it should be maintained.


Another issue:

Frame Rate Target Control currently doesn't work with DX12 either, while Nvidia's (unofficial) fps-limiter already works.

Would be nice if this could be adressed as well.