The ShaderAnalyzer "help pages" speak of a GLSL option in the "shader format combo box option" and the AMD web page about ShaderAnalyzer speaks of
OpenGL GLGL support, yet I don't see it in my version of GPU PerfStudio. Where can I find it? Is it supported? And, how to obtain it?
I don't know what happened, but I am able to see GLSL in the Shader Format box now. This wasn't there before, it said something like ISA iirc.
The only thing I know I did was installing the standalone ShaderAnalyzer in my AMD/ install directory, the same directory GPU PerfStudio resides in..