1 Reply Latest reply on Jun 3, 2016 3:01 PM by tnarine-amd

    How to implement LiquidVR direct to display?


      I see this on the GPUopen website:



      It talks about

      LiquidVR also contains a Direct-to-Display interface that is not application-accessible. Direct-to-Display bypasses the operating system and sends the result of VR rendering straight to the headset for lower latency and better compatibility. This LiquidVR functionality is exposed in a special SDK targeted at headset vendors.

      Where do I go about finding this special SDK? I want to use direct to display functionalities in my device.