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How to implement LiquidVR direct to display?

Question asked by justanotheruser on Mar 26, 2016
Latest reply on Dec 26, 2018 by cjlong1213

I see this on the GPUopen website:

http://gpuopen.com/gaming-product/liquidvr/?webSyncID=eb22cc18-2206-7297-762e-06d17b556559&sessionGUID=94d04d17-5693-ad4…

 

It talks about

LiquidVR also contains a Direct-to-Display interface that is not application-accessible. Direct-to-Display bypasses the operating system and sends the result of VR rendering straight to the headset for lower latency and better compatibility. This LiquidVR functionality is exposed in a special SDK targeted at headset vendors.

Where do I go about finding this special SDK? I want to use direct to display functionalities in my device.

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