3 Replies Latest reply on Mar 18, 2016 12:11 PM by brucer

    Report claims Intel, AMD discussing GPU patent licensing


      I personally would have liked to see this with ATI.


      ""Presently, Intel has a patent licensing deal with Nvidia with a total value of $1.5 billion and an expiration date of March 17, 2017. That deal has earned Nvidia roughly $67 million per quarter, and while that’s not much compared to the company’s yearly revenue of $5 billion for fiscal year 2016 (calendar year 2015), it works out to about 5% of its revenue and a significant chunk of Nvidia’s $614 million net income. Companies like IP and patent licensing precisely because these multi-year agreements can bring in continuing funds for work already completed without being a further drain on the bottom line.""


      ""There’s already been some signs that Intel and Nvidia might not renew that agreement, including Intel’s stated intention to adopt the VESA Adaptive Sync / FreeSync technology rather than paying for a license for Nvidia G-Sync. We’ve also seen signs of limited cooperation with Intel via the recently-announced XConnect external GPU hardware. It’s possible that AMD is willing to be more flexible on patent terms and arrangements than Team Green — AMD’s financial situation isn’t great, and while the company expects new revenue in 2016 from a third semicustom embedded design win (currently hypothesized to be the Nintendo NX), the company needs all the revenue it can muster to offset lower APU sales. Successful IP licensing agreements, even if they weren’t for very much money in absolute terms, would also help CEO Lisa Su argue that she’s successfully pivoting the company in new directions to take advantage of its existing IP and patent portfolios.""



        • Re: Report claims Intel, AMD discussing GPU patent licensing

          This license agreement could turn out to be very advantageous for AMD if this cross-platform trend continues. But again, it's up to the developers. And if all these deals come true.


          Sony might allow PS4 cross-network play with PC, Xbox One

          "Cross-network play has been a requested feature of various PC and console titles since at least the Xbox 360 / PS3 were new. Unfortunately, it’s also been almost impossible to get. Earlier this week, Microsoft announced that it would allow for cross-play between select Xbox One games and their PC counterparts with increasing frequency going forward. Now, Sony has said it might consider allowing the same.

          First, the Xbox One announcement. On March 14, Chris Charla, director of ID@Xbox,stated:

          First, in addition to natively supporting cross-platform play between Xbox One and Windows 10 games that use Xbox Live, we’re enabling developers to support cross-network play as well. This means players on Xbox One and Windows 10 using Xbox Live will be able to play with players on different online multiplayer networks – including other console and PC networks.

          Of course, it’s up to game developers to support this feature, and Xbox Live players will always have the option of choosing to play only with other Xbox Live players. We’re thrilled to confirm that Psyonix’s Rocket League will be one of the first games to take advantage of this new capability by enabling cross-network play between Xbox One and PC players, with an open invitation for other networks to participate as well."