I'm giving a try to the GPU PerfStudio tools. The tool looks great, and everything seems to work fine, except the Frame Debugger and Frame Profiler UI is very very slow, it's almost unusable
( specifically the cell's refresh )
- Windows 8.1 PRO 64bits
- Core i7 - 4770 3.4Ghz
- 16 GB of ram
- ADM Radeon R7 with 2GB
Our game is DX11, My capture only contains about 200 drawcalls and 4 selected counters
Am I the only who having trouble?
Is this a known issue?