In my notebook i have an intel graphics card and the amd r7 m265. When i use Unity3D my game does still run on CPU based graphics card and not on amd.
I already updated my drivers. And i also configured the Application to run on max settings. Unity still does not use the dedicted GPU.
When i disable the integrated graphics then Unity3d crashes on each start.
I'm using Windows 10 Home as Operating system.
I already posted this on the unity forum:
Anyone has further tipps how to solve this?