1 Reply Latest reply on Feb 15, 2016 9:27 AM by kingfish

    Unity3D is still running on integrated graphics. How to fix this?


      Hi there,


      In my notebook i have an intel graphics card and the amd r7 m265. When i use Unity3D my game does still run on CPU based graphics card and not on amd.

      I already updated my drivers. And i also configured the Application to run on max settings. Unity still does not use the dedicted GPU.


      When i disable the integrated graphics then Unity3d crashes on each start.

      I'm using Windows 10 Home as Operating system.


      I already posted this on the unity forum:

      Performance Issues - Notebook / Profiler Results | Unity Community


      Anyone has further tipps how to solve this?