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AMD ShadowFX sample is hangs on Intel HD 4000 GPU

Question asked by Andrey2007AMD on Jan 28, 2016
Latest reply on Feb 8, 2016 by Andrey2007AMD

Hi all!

 

Hi all! I'm try to use the ShadowFX from GPUOpen-Effects/ShadowFX - C++ - GitHub

 

During debug on Visual Studio 2012 the sample is hangs on file

ShadowFX\amd_shadowfx_sample\src\ShadowFX_Sample.cpp (line 1561):

 

void CALLBACK OnD3D11DestroyDevice(void* pUserContext)

{

...

    SAFE_RELEASE(g_pShadowMapPS);

...

}

 

Call Stack:

 

ShadowFX_Sample_Debug_2012.exe!OnD3D11DestroyDevice(void * pUserContext=0x0000000000000000) Line 1561C++
>ShadowFX_Sample_Debug_2012.exe!DXUTCleanup3DEnvironment(bool bReleaseSettings=false) Line 3014C++
ShadowFX_Sample_Debug_2012.exe!DXUTChangeDevice(DXUTDeviceSettings * pNewDeviceSettings=0x0000000003387b30, bool bClipWindowToSingleAdapter=true) Line 1912C++
ShadowFX_Sample_Debug_2012.exe!DXUTChangeDevice(DXUTDeviceSettings * pNewDeviceSettings=0x0000000000377390, bool bClipWindowToSingleAdapter=true) Line 2151C++
ShadowFX_Sample_Debug_2012.exe!DXUTCreateDevice(D3D_FEATURE_LEVEL reqFL=D3D_FEATURE_LEVEL_11_0, bool bWindowed=true, int nSuggestedWidth=1920, int nSuggestedHeight=1080) Line 1704C++
ShadowFX_Sample_Debug_2012.exe!wWinMain(HINSTANCE__ * hInstance=0x000000013f4a0000, HINSTANCE__ * hPrevInstance=0x0000000000000000, wchar_t * lpCmdLine=0x0000000000306684, int nCmdShow=10) Line 375C++

 

Also it happens on the Release configuration.

Outcomes