AnsweredAssumed Answered

AR gpu scaling fullscreen not working

Question asked by waswat on Jan 9, 2016

There is a problem with a certain type of GPU scaling;

I'm happy that the newest RADEON drivers finally support GPU Scaling for "HD" resolutions (from my native monitor 1920x1200 to 1920x1080) with aspect ratio on. Previously this couldn't be done on the older drivers. However, once I get into a game (tested this on Rocketleague and Ultra Street Fighter IV) that has a fullscreen option on, GPU scaling to 1920x1080 while conserving the aspect ratio simply does not work anymore.

Is it possible to fix this? Will there ever be a patch to do anything about this?

 

Settings:

http://i.imgur.com/Uv6yP9P.jpg

 

Desktop scaling works:

http://i.imgur.com/rBE4AZn.jpg

 

Fullscreen scaling doesn't work:

http://i.imgur.com/uhRSB14.jpg

 

edit:

Using windows 10 pro x64, catalyst Crimson Edition 15.301.1201 with the 16.1 Hotfix installed

Sapphire Dual-X R9 280x

 

edit2:

Yes i tried creating a custom 1080p resolution as suggested by others but that did not help

http://puu.sh/mpShH/7f125a6dbe.png

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