So the oculus rift can be preordered but as my gaming rig is probably underpowered, I will need to upgrade it.
Is there any AMD processor which can handle the job? I'm not in the mood for a mobo swap, just want to upgrade the pieces I need to.
I have a fair amount of 3D experience, not so much VR. You have a few things to consider...
3D is your game, rendered twice. So to play a game in 3D at speeds and smoothness you find with 2D, you need twice the GPU and CPU power, along with much stronger additional hardware. If you can play games well, but find draw distance brings down the fps, then rendering that twice will be even worse.
When Oculus is out, the majority of PCs wont be able to offer whatever fps Oculus needs to not make you sick (in the 100s and stable). In general, to play games well you'll need a 2016 system from top to bottom. With AMD Liquid VR smoothing out the frames to stop judder, this has started being used in the Fury GPUs. Zen CPUs will help a lot, being a much better CPU for draw calls. DX12/Vulcan, this will help a lot, but depends on what games come out and if these games will work with Oculus from the start. Multi GPU is to be a big part, the easiest way to render 2 scenes is one GPU per eye.
You can try out your system now, download Tridef3D (14 day trial), set it up for DX9 Oculus (sbs for VR) and run your games. You will get a sense of how well your system performs now. It should be noted any API before DX12 uses 1 core for draw calls, most games take advantage of this to the max, so again twice on 1 core will be demanding.
Personally, I would wait until Zen, wait for Oculus to improve post release, and see if it even kicks off with improvements from AMD, Oculus, games, APIs and your OS itself.
Hope this helps.
The report isnt 100% correct, Nvidia exaggeration and bias BBC. New AMD GPUs will do just as well.
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