So, I understand what this does, but I am unsure of how it does it.
Where is the shader cache stored?
Do I need to keep a certain amount of disc space for it, can I limit the size?
Can I change where it stores the cache, as in, a different HD?
No one has any idea? lol.....they seem like basic questions.
I've searched online with no luck I'm afraid, plus I'm using CCC drivers at the moment? I'm sure someone can help out.
as companies all try to be the best at x information like this is kept as secret as possible , and highly doubt their going to just drop any info for the software for just general questions
I was thinking it may function like Windows page file system.
If it is some sort of proprietary technology, perhaps I wont get an answer.
I'd still like an answer, if it is a secret so be it.
seeing windows pagefile is about the slowest any caches system works , I highly doubt they used that for their software
Retrieving data ...