0 Replies Latest reply on Nov 23, 2015 2:36 PM by soda

    Best way to determine cause of low GPUBusy?


      I have profiled two completely different scenes with my application, one with a GpuBusy close to 99%, and one at around 23%. Just looking at the timing counters for the draws, they seem to have pretty similar values. Is there a good way to figure out what's causing the poor GPUBusy value in the bad scene?