When in Blender cycles if I bake using the GPU my bakes come out too light. Can barely see any results in ambient occlusion, normals are whacked diffuse baking looks like it has a hard light put on it. in CPU is of course fine.
when baked with CPU: http://snag.gy/BlvA7.jpg
when baked with GPU: http://snag.gy/SsJI3.jpg
Card name: AMD Radeon (TM) R9 Fury Series
Card name: AMD FirePro W8100 (FireGL V)
Operating System: Windows Embedded 8.1 Industry Pro 64-bit (6.3, Build 9600) (9600.winblue_ltsb.150715-0840)
Processor: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz (12 CPUs), ~3.3GHz
Memory: 32768MB RAM
Baked individually with each card and the same result.