I open Unity and scene is fine. However when I rotate the camera i get a diagonal tear. When I go into game mode it makes even more tears. Thinking it possibly has something to do with vsync? I turn it to different settings and it doesn't work still. Went to Unity3d IRC room and they said it is more than likely driver issues.
this is what it looks like
Card name: AMD Radeon (TM) R9 Fury Series
Card name: AMD FirePro W8100 (FireGL V)
Operating System: Windows Embedded 8.1 Industry Pro 64-bit (6.3, Build 9600) (9600.winblue_ltsb.150715-0840)
Processor: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz (12 CPUs), ~3.3GHz
Memory: 32768MB RAM
Upgraded to Windows 10 and problem is gone.