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instancing debugging on dx9

Question asked by loath on Sep 22, 2015
Latest reply on Sep 27, 2015 by loath



i'm running into an issue using instanced geometry on directx 9.  my code works fine on NVidia but not on my AMD radeon 370.


none of my instanced meshes are being rendered although I see them in the PIX recording. what is the best way to debug directx9 shaders on AMD?