Can anyone who has csgo and freesync display see if you still get screen tear?
Seems to be all source engine games effected on my system.
Freesync only works in a range set by the monitor's manufacturer. If you exceed this range, you will need to use Vsync.
I keep the frame rate at 135fps this is within the range of the BenQ 40-144fps.. On all Source games I have tested I still get screen tear when inside the range. All other games I have tested Freesync works perfectly fine..Am not sure if this is a Windows 10 issue or something else because I don't remember seeing screen tear on CSGO in Windows 8.1
I have the BenQ XL2730Z and my Freesync only starts working from 95fps, it did 144hz in windows 8 fine. I did notice what looked like the overdrive was disabled again.
I'm going to test 90fps as the Asus could only reach that without dissabling the overdrive function.
I just realized this now, I was using the older 15.7.1 (251MB) wich didn't seem to have freesync working good. After installing the latest (222MB) I found that it works perfectly at 95hz but looks soft (no overdrive.)
AMD had a fix for the BenQ XL2730Z overdrive issue that fixed the overdrive issue when using freesync with BenQ's Firmware V. 002XXX.
I am going to try 90fps and see if it improved the overdrive problem, weird issue as the 90fps was for the Asus monitor, I've been using 144hz and 144fps with freesync with minor tarring in Windows 8.1
I enable vsync on all games, it keeps the GPU power load down too
Vsync adds input lag and stutter very bad.. This the reason why we now have Freesync and Gsync.
how sluggish is your video card? CPU? RAM?
how feeble is your PSU?
Not sure why all that matters tbh but i'll tell you anyway.
i7 3770k16GB DDR3 1866290
Asus z77 extreme v maximus
SuperFlower Leadex Platinum 1000W Fully Modular "80 Plus Platinum
Like I said this only happens so far on Source Engine games and am 100% sure Freesync worked on Source on Windows 8.1...
I do not use those sync gimmicks and I suggest disabling them as CSGO is an older title that was published long ago
I use the ingame vsync to keep the game speed steady
Source games work fine on my older HD 6970 fine, so you may have an issue with the feesync
Far from a gimmick mate, if you think vsync is smooth then you be in for a massive shock when you try Freesync..
You get zero input lag and zero stuttering.
Once you tried it they no going back.
Heavy screen tear on csgo for me while other games run fine with freesync.
I play CSGO on my PA238QR at 60 fps fine with by HD 6970
I suggest world+dog all use 60fps or your GPU will hate you
On games like CSGO the Source engine your Hit reg is linked to your Frame rate on the server. The higher your FPS the better your Network latency is. So you locking your frame rate down to 60fps is putting you at a disadvantage.
from 60 to 144 that is quite a difference from 144 to 300 not as much.
Yeah I 100% sure it worked on Windows 8.1 The Windows 10 driver 15.7.1 changed something on CSGO So i guess that also messed up FreeSync
ray_msam.tehrani amdmatt Any you guess have an input here whats happening?
Did this setting make FreeSync stop working?
Freesync Single GPU works for all API's (since launch)
Freesync Multi GPU only works for DX 10 and 11 as stated above.
Freesync Multi GPU ACF (APU + DGPU) is not enabled in any cases.
amdmatt Interesting I always thought that was for crossfire only?
So all dx9 games don't work, By this? Am sure is wrong because dirty bomb a dx9 game Freesync works, I can tell it works just by enabling or disabling FS off I see alot screen tear on I see none.
I going to look at some more dx9 games later.
amdmatt ray_m sam.tehrani Yeah I can confirm on Dirty Domb Dx9 game and single GPU Freesync works perfectly fine..
I can stand in same place move around freesync = zero screen tear, I alt-tab out disable freesync and I see screen tear loads..
Can others confirm this?
Can try this later this week since im playing DB as well.
Another game I play alot and just found out is DX9 is Red Orchestra 2 and same again FreeSync works perfectly fine on this game..
I'm double checking the information shankly1985 and will post back here when i have confirmation.
Okay, i have an update. I will edit my post above accordingly.
Hope that clears it up.
Thanks Matt, so does this mean csgo is a driver issue with Windows 10 stopping Freesync from working?
This will require some investigation on our end. Meanwhile, please ensure you report the issue via the reporting form at www.amd.com/report.
Are you definitely within the FreeSync range as CS:GO produces high FPS?
If you are within the range, how are you maintaining the range? Are you using MSI Afterburner or CCC to limit the FPS?
Will do thanks.
Please see my second message above shankly1985.
Yeah definitely in the range, I cap with msi afterburner tried 60fps, 120fps, 135fps and 144fps all show screen tear..
Ccc frame cap not good enough atm because max is only 95fps
This happens on all source engine games I have tested.
try using vsync in the game options
One reason I have never used Vsync is because the high amount input latency it adds to games. I have always just put up with screen tear for years..Freesync comes along and removes the screen tear and also removes stutter or input latency. Vsync will remove screen tear but that isn't the answer here.
Thanks for your help though.
What happens if you set the FPS cap at 95 using CCC, but disable the MSI Afterburner FPS cap. Does that enable FreeSync in CS:GO, even though the FPS is set at 95?
Just tried and it dont seem to work, Think FRTC only works with DX10+Changes to the Frame rate target must be done outside of the game, i.e. exit the game completely, make your changes, and then start the game again. The current implementation of Frame Rate Target Control works with DirectX® 10 and DirectX® 11 titles, and offers targets in the range of 55 to 95 fps.
Please try enabling Vsync, as FreeSync should work with CS:GO. If FreeSync is working, Vsync will not add any input latency. Does it feel like normal Vsync with input latency?
Feels very off tbh.. I did try vsync with Freesync. But to me that kinder defeats the reason why we have Freesync.How come all other games work fine without vsync? So long has am in the Refresh rate range 40-144 I get zero screen tear in everything else I have tested.
Tbh if this doesn't get fixed its no problem for CSGO I can happy run that 300fps and still enjoy it.. I just find it strange how it can work perfectly fine on Windows 8.1 and not on Windows 10.
There should be no noticeable difference in feeling with Vsync on and FreeSync on Vs Vsync off and FreeSync on shankly1985. All the negative effects of Vsync are removed as soon as you enable FreeSync.
Maybe it's just me then, lol it definitely feels different.
I'll try couple others games with vsync on and see what they like.
With vsync do you recommend using in game vsync?
I was thinking the same, I thought it might affect you when your frame suddenly drops. It certainly effects your FPS if I remember from memory so that is most likely what your feeling.
I'll give it another go once I get it working again.
Yes as CCC Vsync will only work in OpenGL games.
Even the input lag?
If FreeSync is enabled and working, yes. I struggle to notice a difference between Vsync/FreeSync on and Vsync off FreeSync on. Both feel the same, providing FreeSync is enabled and working.
I got it working now, as long as in BF4 I set the FPS limit to 143 not 144 with "Gametime.MaxvariableFPS 143" I get no tarring. Anything over the refresh rate of the monitor there is tarring. I could set any number under 143 and get smooth freesync, If I change the resolution while still in the game to 1440p 120hz then I must change the max fps to just below that for tear free gaming, no tarring at all! Enabling Vsync didn't do anything much that I could see since I limit it with Max variable anyway. I can't believe how good the freesync is working
Vsync tends to go over the refresh rate by a few FPS so using Maxvariable or CCC's FRC if your max refresh rate is 95 with freesync if FRC doesn't go over the amount (i haven't tested it myself) as I always use 144hz.
It's fixed!!!! Thanks amdmatt!
Thanks for letting us know astrix_au. I suspect that when set to 144 every now and then, for a second the FPS goes over the limit and tearing occurs. Anyway glad it's sorted.
I started up BF4 for the first time on 15.9.1 and I was getting stuttering and tearing so I left the game. I went into the test range and had tearing again, I decided to try "maxvariablefps 142" and that fixed it. I was using 143 on 15.8 but on 15.9.1 142 seems to stop tearing and stuttering on the test range i'll now try in Multiplayer. It's only one fps lower but seems to make the world of difference.
Hope this can help others.
Ok tested couple games with Vsync/FreeSync and so far I agree with you I don't notice any difference vs both them off.. CSGO though LOL I do notice a higher latency.. O'well thanks for your help mate.
I'll make sure we look at that game to check if FreeSync is working properly, shankly1985.
I should have said that the newer version of 15.7.1 is 217MB I was looking at the KB when I messaged you the sizes, the older one that I installed on the 30th July is 245MB.
Sorry for the confusion amdmatt
Freesync is causing me input latency. I have used 4 different freesync monitors. I'm on my current 4th. I use vsync tripple buffering + freesync in csgo and it causes input lag. With osu! I use vsync + freesync and it causes input lag. With capped fps + freesync it gives me tearing in csgo. WIth capped fps in osu + freesync it gives me stutters. How exactly is there no additional latency? It's obvious when switching between vsync and uncapped fps.
I used command in BF4 "gametime.maxvariablefps 95" , I don't have CS:GO. Freesync wasn't working at all at 144hz but then I tries 95 and boom I could see it was working.
What refresh rate should we use for 90-95fps? 100hz right, there was tearing at the lower third of my screen possibly from the 100hz.
In everything else I tested my Freesync works fine when in range of the monitor in my case 40-144 is the freesync refresh window..
Battlefield 4 for me is super smooth zero tearing.
My issue is only source games and only started to happen jumping onto Windows 10.
Do you still have the catalyst installer for 15.7.1 you used? Can I ask what size is it? I just changed to the newer one which is 222MB?
Driver package version 15.20.1062.1004
I should have said that the newer version of 15.7.1 is 217MB I was looking at the KB, the older one that I installed on the 30th July is 245MB.
This still isn't working. Unmarked Not Answered for now.
You did limit your FPS to 143 right? I had it set to 144 and I was getting screen tearing, since limiting it to 143 in BF4 console I never seen tearing again. I was missing out for a while. I can't speak for CS GO but you should try it. I remember in BF4 using Vsync my FPS would go over the 144 or 120 so using software to so it is better. Try MSI afterburner's RTSS for higher than 95 or catalyst for 95 and below I guess.
This only happens on Source Engine Games CSGO and TF2 I limit all my games to 135fps to keep inside the refresh rate window.
FreeSync just refuse to work with CSGO / TF2 I can alot of screen tear bottom half the screen.
Everything else works fine so far,
FreeSync and vsync at the monitor's max refresh rate are identical in function. You cannot get "input lag" (actually display lag) with one and not the other.
The maximum amount of display lag that vsync can produce is the refresh interval minus the frame time, which for a game that could render at 200fps on a 144Hz display comes out to less than 2ms. No one can detect such a delay.
It isn't just about input lag though.
Freesync offers other benefits like remove Screen tear while also offering zero input lag just like Vsync off. It also helps smooth out frame rate because you not waiting for a new frame to be ready, the GPU now tells the Display to refresh resulting in a much smoother playing experience.
I do agree though if you locked at your monitor max refresh rate vsync input lag is very hard to tell. But you must remember not all games are easy to run like CSGO. Games like Battlefield 4 where you frame rate can be all over the place Freesync is a godsend.
Yes, but I'm not advocating against FreeSync. I'm advocating against making a distinction between FreeSync and vsync when at the max refresh rate. At that point, they aren't distinct. And when you enable both FreeSync and vsync, you get FreeSync when in the operable range, and vsync otherwise. And unless you have serious performance problems causing you to dip below the FreeSync range, you will end up with no tearing at all times and no detectable display lag.
When it's working properly, of course, which it seems might not be the case for CS:GO, though I can only go on what's described here. I do think using a frame rate limiter to stay within the FreeSync operating range is unlikely to function well, especially with higher frame rates (i.e. it might not actually be limiting the frame rate as set, hence tearing).
I get no input lag on my BenQ XL2730Z Freesync monitor.
Okay, what I mean by input lag is comparing 1000fps no vsync to 144fps vsync, or 300fps to 144fps vsync. The difference can be felt and I hinders the feeling when aiming.
I had the same problem with screen tearing. In my situation helped fps capped to 143 (refresh rate 144Hz) with MSI AFTERBURNER&RIVA TUNER, also command line (STEAM start options) +fps_max 143 -refresh 144
... but I had huge problems with stuttering and after two days I found the reason. Problem was in my mouse settings. When I change mouse reporting frequency from 125Hz to 250Hz, I solved all problems with stuttering in all games. Now I feel the difference between VSync and FreeSync. It works so smooth, briliant.
By the way, thank you AMD for FreeSync, huge step forward.
system: I7 3770K @4.2GHz WC, ASROCK Z77 EXTREME 6, 16GB @2.4GHz, MSI RX 480 GAMMING X, AOC 2460PF, WIN 10 64BIT
... and wireless MOUSE A4 TECH R8 BLOODY with software Bloody6 ver 2016.0707
Freesync now seems too be working only not in Fullscreen I need to use Full Screen Windowed mode for Freesync to work.I not sure what CSGO is doing for its full screen but Freesync dont see it has a full screen application. They is also an issue with Freesync and Ubisoft games like RB6 siege and The Division these games dont have a windowed mode and full screen isnt true full screen.
Edit Ignore it seems just Windows Forced Vsync is enabled resulting in no screen tearing. But I have noticed increase of Input lag not recommended.
Back to square one
AMD Added Enhanced-sync and this has fixed Screen tear with Freesync
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