backFireX64

Upcoming WATCH_DOGS patch announced.

Discussion created by backFireX64 on Jun 19, 2014

Details taken from Hilbert Hagedoorn On Guru3D.com:

 

Ubisoft has revealed the changelog for the first official PC  patch that will go live in the coming days. An overview of changes can  be found right after the break.

- Automatically reconstructed corrupted save files which prevented  loading to go further than 90%. Some collectibles may remain  unrecoverable.
- Fixed the issue preventing players from using hacks in game.

GAMEPLAY FIXES
- Fixed several mission-breaking bugs.
- Fixed minor mission and item-related issues.
- Fixed the issue that caused the empty weapon-wheel.

MULTIPLAYER FIXES
- Fixed several minor respawn issues.
- Fixed some connection and session joining issues.

PC SPECIFIC FIXES
- Fixed graphical glitches on Low & Medium settings.
- Fixed some crashes on SLI configurations.
- Implemented several performance improvements.
- Implemented a few control improvements.
-  Fixed issues causing infinite messaging and timing-out when trying to  access the Online Shop from the Extras Menu while Uplay is set to  Offline mode.
- Fixed issues connecting to a Multiplayer game.
- Implemented several mouse modifications.
- Fixed "Drinking Game" control issue where wrong information was displayed when played with a gamepad.
- Fixed "Chess Game" control issue.
- Fixed bug where the invasion setting was never saved.
- Fixed graphical issues during cut scenes and cinematics.
- Fixed several graphical and texture bugs.
- Removed Vista OS check to prevent false positives.
- Added game version in main menu

 

Original link:

http://www.guru3d.com/news_story/watch_dogs_first_official_pc_patch_detailed.html

Outcomes