kingfish

A BRIEF PRIMER ON MANTLE

Discussion created by kingfish on Feb 11, 2014

DESIGN PRINCIPLES OF MANTLEFirst and foremost, Mantle is primarily designed to improve performance in scenarios where the CPU is the limiting factor (so-called “CPU-bound” cases); CPU-bound scenarios are legion in gaming, as existing APIs typically have heavy validation overhead, along with difficulty scaling out to multiple CPU cores. In addressing this common problem, Mantle can enable a pronounced improvement for the majority of global PC gamers that have entry-level and mid-range processors.   

http://community.amd.com/community/amd-blogs/amd-gaming/blog/2014/02/01/amd-catalyst-141-a-must-have-driver-for-gamers

Outcomes