0 Replies Latest reply on Apr 27, 2015 5:00 AM by maestrodan

    Catalyst Linux driver games problem


      Hi, when I use fglrx catalyst driver 14.12 or higer, I have a problem in many games like

      maestrodan@monstermash:~$ etqw

      ETQW 1.4.12343.12343  linux-x86 Jan 16 2008 10:19:41

      found interface lo - loopback

      found interface wlan0 -

      found interface virbr0 -

      CPU: AMD CPU with MMX & SSE & SSE2 & SSE3

      ETQW using generic code for SIMD processing

      enabled Flush-To-Zero mode

      ------ Initializing File System ------

      Loaded pk4 /opt/etqw/base/game000.pk4 with checksum 0x18457bb4

      Loaded pk4 /opt/etqw/base/game002.pk4 with checksum 0x40b37d8a

      Loaded pk4 /opt/etqw/base/pak000.pk4 with checksum 0xb920556e

      Loaded pk4 /opt/etqw/base/pak001.pk4 with checksum 0x452281ea

      Loaded pk4 /opt/etqw/base/pak002.pk4 with checksum 0x4082d93f

      Loaded pk4 /opt/etqw/base/zpak_english000.pk4 with checksum 0x99854ebc

      Current search path:



      /opt/etqw/base/zpak_english000.pk4 (755 files)

      /opt/etqw/base/pak002.pk4 (654 files)

      /opt/etqw/base/pak001.pk4 (1122 files)

      /opt/etqw/base/pak000.pk4 (6064 files)

      /opt/etqw/base/game002.pk4 (3 files)

      /opt/etqw/base/game000.pk4 (3 files)

      game DLL: 0x0 in pak: 0x0

      Addon pk4s:

      file system initialized.



      Running in restricted mode.


      Found /home/maestrodan/.etqwcl//etqw.pid - pid 3689

      Removing stale lock file (/home/maestrodan/.etqwcl//etqw.pid)

      ----- Initializing Decls -----

      Decompressing the global token cache...3006Kb


      execing 'etqwconfig.cfg'

      execing 'localization/english/defaultbinds.cfg'

      execing 'etqwbinds.cfg'

      execing 'autoexec.cfg'

      Vendor: Device:

      thread priority set to 1

      Opening IP socket: localhost:-1

      Initializing SDL subsystem

      Loading GL driver 'libGL.so.1' through SDL

      Desktop resolution: 1366x768


      1366x768 1280x768 1280x720 1024x768 800x600 640x480

      /usr/games/etqw: строка 2:  9364 Ошибка сегментирования                   (подготовлен дамп ядра) ./etqw.x86


      so, segmentation fault.

      This error is in prey game too, and Doom, all use same engine.

      And in games, that use mono, too

      maestrodan@monstermash:/opt/islandracer$ ./Island_Racer.x86

      Set current directory to /opt/islandracer

      Found path: /opt/islandracer/Island_Racer.x86

      Mono path[0] = '/opt/islandracer/Island_Racer_Data/Managed'

      Mono path[1] = '/opt/islandracer/Island_Racer_Data/Mono'

      Mono config path = '/opt/islandracer/Island_Racer_Data/Mono/etc'

      Аварийный останов (сделан дамп памяти)


      All depenses are installed, on opensource mesa driver and catalyst 14.9 it's work.