10 Replies Latest reply on Apr 23, 2015 3:44 PM by darkradeon Branched from an earlier discussion.

    Shader Analyzer wave occupancy view features does not work

    darkradeon

      Hi, the new Shader Analyzer wave occupancy view features does not work, on shader compilation I got this error:

       

      ************** Testo dell'eccezione **************

      System.Data.MissingPrimaryKeyException: La tabella non ha una chiave primaria.

         in Client.ShaderAnalyzerForm.cBoxStatsAsic_SelectedIndexChanged(Object sender, EventArgs e)

         in System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)

         in System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value)

         in Client.ShaderAnalyzerForm.tabControlBottom_SelectedIndexChanged(Object sender, EventArgs e)

         in System.Windows.Forms.TabControl.OnSelectedIndexChanged(EventArgs e)

         in System.Windows.Forms.TabControl.WmSelChange()

         in System.Windows.Forms.TabControl.set_SelectedIndex(Int32 value)

         in Client.ShaderAnalyzerForm.CompilationFinished()

         in Client.ShaderAnalyzerForm.ParseResult(Object sender, RunWorkerCompletedEventArgs e)

       

      ************** Assembly caricati **************

      mscorlib

          Versione assembly: 4.0.0.0

          Versione Win32: 4.0.30319.34209 built by: FX452RTMGDR

          Base di codice: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll

      ----------------------------------------

      GPUPerfClient

          Versione assembly: 3.2.18.0

          Versione Win32: 3.2.18.0

          Base di codice: file:///C:/Users/Alessio/Desktop/GPUPerfStudio3.2.18.0/GPUPerfClient.exe

      ----------------------------------------

      System.Windows.Forms

          Versione assembly: 4.0.0.0

          Versione Win32: 4.0.30319.34209 built by: FX452RTMGDR

          Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

      ----------------------------------------

      System.Drawing

          Versione assembly: 4.0.0.0

          Versione Win32: 4.0.30319.34209 built by: FX452RTMGDR

          Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

      ----------------------------------------

      System

          Versione assembly: 4.0.0.0

          Versione Win32: 4.0.30319.34239 built by: FX452RTMGDR

          Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

      ----------------------------------------

      WeifenLuo.WinFormsUI.Docking

          Versione assembly: 2.9.0.0

          Versione Win32: 2.9.0.0

          Base di codice: file:///C:/Users/Alessio/Desktop/GPUPerfStudio3.2.18.0/WeifenLuo.WinFormsUI.Docking.DLL

      ----------------------------------------

      AMD.GDTControls

          Versione assembly: 1.4.173.0

          Versione Win32: 1.4.173.0

          Base di codice: file:///C:/Users/Alessio/Desktop/GPUPerfStudio3.2.18.0/AMD.GDTControls.DLL

      ----------------------------------------

      System.Configuration

          Versione assembly: 4.0.0.0

          Versione Win32: 4.0.30319.34209 built by: FX452RTMGDR

          Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

      ----------------------------------------

      System.Xml

          Versione assembly: 4.0.0.0

          Versione Win32: 4.0.30319.34230 built by: FX452RTMGDR

          Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

      ----------------------------------------

      System.Core

          Versione assembly: 4.0.0.0

          Versione Win32: 4.0.30319.34209 built by: FX452RTMGDR

          Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

      ----------------------------------------

      mscorlib.resources

          Versione assembly: 4.0.0.0

          Versione Win32: 4.0.30319.34209 built by: FX452RTMGDR

          Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_it_b77a5c561934e089/mscorlib.resources.dll

      ----------------------------------------

      Microsoft.mshtml

          Versione assembly: 7.0.3300.0

          Versione Win32: 7.0.3300.0

          Base di codice: file:///C:/Windows/assembly/GAC/Microsoft.mshtml/7.0.3300.0__b03f5f7f11d50a3a/Microsoft.mshtml.dll

      ----------------------------------------

      System.Data

          Versione assembly: 4.0.0.0

          Versione Win32: 4.0.30319.34209 built by: FX452RTMGDR

          Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll

      ----------------------------------------

      System.Windows.Forms.resources

          Versione assembly: 4.0.0.0

          Versione Win32: 4.0.30319.34209 built by: FX452RTMGDR

          Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_it_b77a5c561934e089/System.Windows.Forms.resources.dll

      ----------------------------------------

      ScintillaNet

          Versione assembly: 2.3.5371.19660

          Versione Win32: 2.3.0.0

          Base di codice: file:///C:/Users/Alessio/Desktop/GPUPerfStudio3.2.18.0/ScintillaNet.DLL

      ----------------------------------------

      System.Numerics

          Versione assembly: 4.0.0.0

          Versione Win32: 4.0.30319.34209 built by: FX452RTMGDR

          Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll

      ----------------------------------------

      System.Data.resources

          Versione assembly: 4.0.0.0

          Versione Win32: 4.0.30319.34209 built by: FX452RTMGDR

          Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Data.resources/v4.0_4.0.0.0_it_b77a5c561934e089/System.Data.resources.dll

      ----------------------------------------

       

       

      This is happen even with simple shaders like:

       

      /* Type definitions. */

      struct PixelInput

      {

        float4 position : SV_POSITION;

        float4 color : COLOR;

      };

       

      /* Pixel shader. */

      float4 main( PixelInput input ) : SV_TARGET

      {

        return input.color;

      }

       

       

      Hope this helps.