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moozoo
Adept III

double-double for opencl

I'm after more precision than double.

There is a couple of double-double libraries for CUDA

One from Nvidia https://devtalk.nvidia.com/default/topic/509693/double-double-precision-arithmetic-library-now-avail...

Another is open source https://code.google.com/p/gpuprec/

Are there any for opencl?

I only need basic arithmetic and inverse square root.

What I really needs is the vector form (i.e.doubledouble4).

I believe the older amd graphics cards used 4 float ALU's to do double precision.

Is this exposed in some low level manner that would lend it to higher levels of precision.

i.e. quad from 4 double precision ALU's

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jtrudeau
Staff

I am not aware of any.

Anyone in the community aware of a solution for >double precision in OpenCL?

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