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Mantle Headers

Question asked by computerquip on Mar 29, 2015
Latest reply on Apr 13, 2015 by discoloda

With the release of the seemingly complete Mantle guide, I'm surprised that there are no distributed headers to go along with it.

The purpose of using Mantle at this stage, with Vulkan and D3D12, is to simply familiarize with modern concepts that OpenGL doesn't contain. With Vulkan being quite close to Mantle, I would also imagine very little having to change from one code base to another.

I realized I can hand generate headers based off the guide. Would there be any issues (legal or morally) with this?

Alternatively, is there any chance headers can be released so I don't have to go through much anguish?