5 Replies Latest reply on Dec 19, 2014 12:07 PM by darkradeon

    NEW - GPU PerfStudio 3.1 has been released

    Lonesled

      NEW - GPU PerfStudio 3.1 has been released and can be downloaded from http://developer.amd.com/tools-and-sdks/graphics-development/gpu-perfstudio/

      It includes:

      * GPU ShaderAnalyzer for GCN - Optimize your shader code using the latest version of this tool by viewing compiler statistics, ISA and D3D ASM code, and customizing your compiler settings for the latest AMD GCN GPUs.

      * Profiler support for D3D11_QUERY

      * Additional counters have been added to show the time spent in each stage of the GPU:
         - VSTime – Time vertex shader is busy in milliseconds
         - HSTime – Time hull shaders is in milliseconds
         - DSTime – Time domain shader is busy in milliseconds
         - GSTime – Time geometry shader is busy in milliseconds
         - PSTime – Time pixel shader is busy in milliseconds
         - CSTime – Time compute shader is busy in milliseconds

      * Support for OpenGL 4.4 (Windows and Linux)

      * Many stability enhancements for titles running on DirectX 11 and OpenGL

      * Improved support for viewing MSAA depth buffers and render targets

      * Fixes for client and server side memory leaks