It all depends on how Chrome implements its double buffering in WebGL. The PerfStudio OpenGL server intercepts the wglSwapBuffers (or glXSwapBuffers on Linux) and this is where it does its housekeeping. If an application doesn't use *SwapBuffers, then the server can't get into the application, which is why the application selection dialog is empty.
Thanks for the info.
--no-sandbox on the command line does the trick.
2014-10-25 1:44 GMT+02:00 tonyhosier <firstname.lastname@example.org>:
AMD Developer Forums
<http://devgurus.amd.com/?et=watches.email.thread> How to use
GpuPerfStudio 3 to get gpu info from Chrome running a WebGL application ?
in GPU Developer Tools