2 Replies Latest reply on Sep 30, 2014 8:53 AM by jsbourdon

    CodeXLAnalyzer HLSL


      I'm trying to use CodeXLAnalyzer to analyze HLSL shaders and whatever I do, it always ends up saying: Build Began for 0 Devices. I'm using the latest CodeXL 1.5 version and the latest Catalyst driver 14.7 RC3 in Windows 8.1. Any idea what might be wrong?