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How to make GPU PerfStudio & GLEW play nicely?

Question asked by pokiaka on Sep 22, 2014
Latest reply on Oct 17, 2014 by tonyhosier

I have a basic application which runs just fine, uses OpenGL 4.3 core profile & GLEW 1.11.0.

However, when I run it through GPU PerfStudio, it crashes right on glewInit, yielding an error saying "Missing GL version".

The context is created before glewInit is called, of course (and as mentioned it runs perfectly fine on its own).


How can this problem be solved?


Win32 binaries work perfectly fine - this only happens with x64.