1 Reply Latest reply on Oct 17, 2014 1:36 PM by tonyhosier

    Using GPUPerfStudio client under wine


      Realizing that GPUPerfStudio is meant for windows, I decided to try it out under wine. It works great! Use winetricks to get the .NET runtime 4.0.


      Well, I wouldn't be posting if I didn't have a question. I can connect the server to GPUTest (tess_x16) and run the client on the same machine under wine, and everything appears to work fine except the Frame Profiler window, which causes the program being monitored to segfault (GPUTest).


      I don't expect the devs to prioritize this bug report, but here's what I'm seeing...


      Linux 3.12.6-gentoo x86_64 AMD A10-6800K APU with Radeon(tm) HD Graphics AuthenticAMD GNU/Linux
      $ fglrxinfo
      display: : 0  screen: 0
      OpenGL vendor string: ATI Technologies Inc.
      OpenGL renderer string: AMD Radeon HD 8670D
      OpenGL version string: 4.4.12874 Compatibility Profile Context 13.152
      Mesa version: 10.0.4
      X.org version: 1.14.5
      X.Org ANSI C Emulation: 0.4
      X.Org Video Driver: 14.1
      X.Org XInput driver : 19.1
      X.Org Server Extension : 7.0
      fglrxdrm compiled for, module version = 14.10.2
      GpuTest Linux 0.7.0 (x64)
      GPUPerfStudio server 3.0.68 (x64)
      GPUPerfStudio client (x86 32-bit)
      Wine 1.7.0
        • Re: Using GPUPerfStudio client under wine



          In the client, go to the Windows menu at the top and select Settings | Profiler and make sure "Perform Analysis when opened" is unchecked. Try and see if you can get a GPUTime profile by checking the All Counters | Timing | GPUTime check box and see if you still get a crash.


          Which drivers do you have installed on the machine?