Realizing that GPUPerfStudio is meant for windows, I decided to try it out under wine. It works great! Use winetricks to get the .NET runtime 4.0.
Well, I wouldn't be posting if I didn't have a question. I can connect the server to GPUTest (tess_x16) and run the client on the same machine under wine, and everything appears to work fine except the Frame Profiler window, which causes the program being monitored to segfault (GPUTest).
I don't expect the devs to prioritize this bug report, but here's what I'm seeing...
Linux 3.12.6-gentoo x86_64 AMD A10-6800K APU with Radeon(tm) HD Graphics AuthenticAMD GNU/Linux $ fglrxinfo display: : 0 screen: 0 OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: AMD Radeon HD 8670D OpenGL version string: 4.4.12874 Compatibility Profile Context 13.152 Mesa version: 10.0.4 X.org version: 1.14.5 X.Org ANSI C Emulation: 0.4 X.Org Video Driver: 14.1 X.Org XInput driver : 19.1 X.Org Server Extension : 7.0 fglrxdrm compiled for 184.108.40.2066, module version = 14.10.2 GpuTest Linux 0.7.0 (x64) GPUPerfStudio server 3.0.68 (x64) GPUPerfStudio client 220.127.116.11 (x86 32-bit) Wine 1.7.0