GPU PerfStudio 3 is now live on AMD Developer Central at:
http://developer.amd.com/tools-and-sdks/graphics-development/gpu-perfstudio/
New Features
Adds Linux Server support
Adds OpenGL 4.3 Support
Calls between glBegin & glEnd are now collapsed to a single entry.
Adds support for separate shader objects in GL
An installer version can now be downloaded as well as the original zip file download
Bug Fixes
Many stability enhancements for titles running on DirectX 11 and OpenGL
OpenGL Fixes
Fix for Shader Editor not saving changes
Accurate blend state reporting
Fixed color picker for GL_DEPTH textures
Fix for crash when viewing VAO
Issue with glReadPixels/glDrawPixels and buffer sizes
Fix for missing HUD data in GL applications
DX11 Fixes
Added additional messaging for unsupported texture types in the color picker
Improved support for UpdateSubresource
Fix for incorrect color and texture format text display in the color picker