0 Replies Latest reply on Jul 15, 2014 6:40 AM by norddestroyer

    OpenGL Minecraft error on Radeon HD 4770 Windows 8.1 PLEASE HELP

    norddestroyer

      I tried playing minecraft after installing windows 8.1 on this computer after installing a new harddrive, and it wouldnt work. my dads friend came over and spent hours trying to fix it, without any succes. he said it was an OpenGL error.

      here is the crash report:

      ---- Minecraft Crash Report ----

      // Everything's going to plan. No, really, that was supposed to happen.

       

       

      Time: 15.07.14 12:33

      Description: Initializing game

       

       

      org.lwjgl.LWJGLException: Pixel format not accelerated

        at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)

        at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)

        at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)

        at org.lwjgl.opengl.Display.createWindow(Display.java:306)

        at org.lwjgl.opengl.Display.create(Display.java:848)

        at org.lwjgl.opengl.Display.create(Display.java:757)

        at org.lwjgl.opengl.Display.create(Display.java:739)

        at bao.ag(SourceFile:340)

        at bao.f(SourceFile:713)

        at net.minecraft.client.main.Main.main(SourceFile:148)

       

       

       

       

      A detailed walkthrough of the error, its code path and all known details is as follows:

      ---------------------------------------------------------------------------------------

       

       

      -- Head --

      Stacktrace:

        at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)

        at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)

        at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)

        at org.lwjgl.opengl.Display.createWindow(Display.java:306)

        at org.lwjgl.opengl.Display.create(Display.java:848)

        at org.lwjgl.opengl.Display.create(Display.java:757)

        at org.lwjgl.opengl.Display.create(Display.java:739)

        at bao.ag(SourceFile:340)

       

       

      -- Initialization --

      Details:

      Stacktrace:

        at bao.f(SourceFile:713)

        at net.minecraft.client.main.Main.main(SourceFile:148)

       

       

      -- System Details --

      Details:

        Minecraft Version: 1.7.10

        Operating System: Windows 8.1 (x86) version 6.3

        Java Version: 1.7.0_60, Oracle Corporation

        Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation

        Memory: 2300840 bytes (2 MB) / 26808320 bytes (25 MB) up to 518979584 bytes (494 MB)

        JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M

        AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

        IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

        Launched Version: 1.7.10

        LWJGL: 2.9.1

        OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.

        GL Caps:

        Is Modded: Probably not. Jar signature remains and client brand is untouched.

        Type: Client (map_client.txt)

        Resource Packs: []

        Current Language: ~~ERROR~~ NullPointerException: null

        Profiler Position: N/A (disabled)

        Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

        Anisotropic Filtering: Off (1)

       

      Ive tried to find solutions for ages. please help me (im not incredibly good at computers, so if u can answer simply that would be nice)

      NordDestroyer